I'm Paul Gregory, a senior software engineer and technical leader with more
than 30 years of experience turning difficult ideas into dependable software.
My career spans video games, real-time 3D and virtual reality, film and
television production, web and mobile products, digital audio and insurtech.
I have worked hands-on as an engineer, led teams and technical strategy, and
operated at CTO level.
I am most useful where the brief is complex: understanding a specialist
domain, finding the right architecture, communicating clearly with technical
and non-technical stakeholders, and carrying the work through to delivery.
Games and interactive experiences remain a particular passion, alongside the
creative tools, platforms and production systems that help other people do
their best work.