Game Screenshot
Pico8 Shooter


This SHMUP was created as a personal challenge to myself when I learned about the great little project Pico8, a fantasy console that provides an extremely constrained environment in which to create small games, 32KB of memory, tiny screen, limited colour palette, and limited sound capabilities.

I found myself drawing on my experience of creating games in constrained environments back at the start of my career, working on games for the 8-bit micros of the day, the Sinclair ZX Spectrum, Commodore 64, and Amstrad CPC.

Play the game here

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